Gamenerdery
iPhone Doom Classic Development Notes
A few notes from John Carmack about the progress (as well as some of the technical hurdles) on bringing Doom over to the iPhone platform.
Quite interesting from a development perspective in terms of what’s needed in translating a game over (technical as well as design hurdles).
Tagged doom port iphone.
Fall of Mars
Take one of gaming’s most revered shooters, and mash it up with some Action-RPG fun, and you’ve got yourself Fall of Mars :)
(via RPS)